Began play in the large magic shop called “The Enigma.” Characters are Liara, Calee, Gerard.
Aurrin had stayed back to scribe spells into his spellbook
Watched a noble woman negotiate with the proprietor for a small vase filled with a clear liquid. She gave only a half-hearted effort and paid in platinum by letters of credit. Her guard of eight wore cloaks with a bat-like emblems.
Followed three dwarves to The Blind Eye (sign has a dwarf with a dagger in one eye.) Spent 12 silver from party pool of drow coins (not recorded yet.) Seems to be a place where privacy is a premium. Owned by the Gosts. Woman (Vorjons Gost) walking around with a walking stick that is sharpened to keen point.